Lighting and Rendering [2] Arnold Part 21: Displacement
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Unaltered Image |
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Dino_HeadHead_0Shape | Subdivision: Type- Catclark; Iterations- 2.0 |
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Dino_HeadHead_0Shape | Displacement Attributes: Height- 10.0 |
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Final |
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Assign aiStandardSurface to model. Create Displacement mat. Delete file node, and create a new file node in the 'Vector Displacement' from sourceimages. |
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Toadstool_0Shape | Arnold: Subdivision: Type- Catclark; Iterations- 6.0
Toadstool_0Shape | Arnold: Displacement Attributes: Height- 10.0
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displacementShader1| Displacement Attributes: Scale- 0.5 |
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