Lighting and Rendering [2] Arnold Part 12: Toon Shader
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No Alteration |
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aiStandardSurface | Emission: Weight- 1.0 |
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Render Settings | Ray Depth: Diffuse- 0.0 |
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Ramp connected |
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aiStandardSurface | Base: Weight- 0.0. Specular: Weight- 0.0 |
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Initial Body Ramp Colour Transition |
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Established Ramp Transition |
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Initial Tongue Ramp Colour Transition |
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Full Textured |
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Final |
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