Lighting and Rendering [2] Arnold Part 12: Toon Shader
No Alteration |
aiStandardSurface | Emission: Weight- 1.0 |
Render Settings | Ray Depth: Diffuse- 0.0 |
Ramp connected |
aiStandardSurface | Base: Weight- 0.0. Specular: Weight- 0.0 |
Initial Body Ramp Colour Transition |
Established Ramp Transition |
Initial Tongue Ramp Colour Transition |
Full Textured |
Final |
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