Lighting and Rendering [2] Arnold Part 12: Toon Shader
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| No Alteration |
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| aiStandardSurface | Emission: Weight- 1.0 |
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| Render Settings | Ray Depth: Diffuse- 0.0 |
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| Ramp connected |
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| aiStandardSurface | Base: Weight- 0.0. Specular: Weight- 0.0 |
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| Initial Body Ramp Colour Transition |
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| Established Ramp Transition |
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| Initial Tongue Ramp Colour Transition |
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| Full Textured |
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| Final |













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